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D20 5e homebrew classes call of cthulhu
D20 5e homebrew classes call of cthulhu













d20 5e homebrew classes call of cthulhu

I'm learning the internals of these sheets as I go, so I've left a lot of cruft around as well, I'm sure. I’m curious about some of the decisions, though for example every basic class has d8 hit dice even though that’s not the case in either d20 modern or 5e. and to provide options for using the world as a D&D setting.

Here's the main Call of Cthulhu character sheet, with the tabs from the 5e OGL sheet added: I've moved all of the backstory to the "Bio" page: I kept the "Spells" tab and made it a larger repeating area for 'Tomes, Spells, and Artifacts' (WIP): NPC Options Screen: And finally, the "finished" NPC Character Sheet: I've also modified the roll template to support the npc_name_flag and whisper roll to GM functionality: I've still got a lot of work to do - renaming things, changing the behavior of weapon rolls, adding repeating custom skills/language skills, support for the old & new roll types.
The Book Repository This repository is intended as a 1-stop.

I'll attach some images of the work I have done so far.

D20 5E HOMEBREW CLASSES CALL OF CTHULHU CODE

The code is a bit messy at the moment, but I've successfully combined the 7e CoC sheet and the 5e D&D sheet into one. The Key Features are Auto Calculations, Edit Mode, Macro Buttons and Roll Templates.

d20 5e homebrew classes call of cthulhu

Certain aspects of the sheet are streamlined or automated to remove bookkeeping and speed up gameplay. It's nowhere near perfect, but just wanted to put it out there, get some feedback. The Call of Cthulhu 7th Edition sheet has all of the functionality of a pen and paper sheet, and much more. (Printed) Cthulhu scenarios and campaigns always have NPC character stat blocks, so I've attempted to adapt the OGL NPC sheet for Cthulhu use. The goal of this app is to provide an open-source alternative to some of the 3DS Development Unit Software, alongside with extra features. 5th Edition D&D is the NPC character sheet. Cthulhu is a 3DS homebrew application for managing play time history, step history and cached icon data. Of course, even though there's no Compendium (yet?) for CoC, the thing I miss the most when using Cthulhu vs. I'd love to see something similar for running Call of Cthulhu. Hi All, I've been playing a lot of D&D and Roll20's OGL sheet is pretty sweet.















D20 5e homebrew classes call of cthulhu